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Session plan

U11 Eagles Test

Ball Mastery + Defensive Positioning

Improve ball striking technique and highlight how to defend the sidelines

Created by Neil Bellamy

Age groupU9 to U13Duration61 minPlayers8 to 12

The FA Four Corner Model · session focus

Technical/TacticalPhysicalPsychologicalSocial

Session shape, scaled to 61 minutes. Roughly 70% of the time should be ball-rolling.

Keep it flowing

Set the next practice up while the current one is running (a second coach is a big help), and keep your demos short so the players are on the ball as much as possible.

1Arrival10 min
1 v 1 to Goal diagram

1 v 1 to Goal

An attacker receives, takes on a defender and finishes, while the defender learns to jockey and win the ball. Builds both attacking and defending 1v1.

Coaching points

  • Attacker: commit the defender before changing pace or direction
  • Attacker: end product, get a shot away rather than overplaying
  • Defender: close the space quickly, then slow down and get side-on
  • Defender: be patient, jockey and force the attacker away from goal

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23rd Man Run12 min
Third-man run and finish diagram

Third-man run and finish

A combination that breaks the last line and finishes on goal, a staple of Pep Guardiola's Man City sessions. Played into the striker's feet, set first time, then slid in behind for the player who started the move, arriving on a third-man run.

Coaching points

  • Pass and run beyond, not pass and stop, the movement after the pass is what makes it work.
  • Time the run to start as the first pass is played, not after, the defender watches the ball, not the runner.
  • Weight the through ball into the space ahead of the runner so he can finish first time.

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Drinks break · about 2 min
3Defensive Overload20 min
Defence versus Attack diagram

Defence versus Attack

A defence-versus-attack transition game (adapted from Soccer Drive). Three attackers try to break down three defenders and score; the coach feeds the ball in to start and joins the attack, so it plays 4v3. Win it back and the defenders play out to the coach, then counter.

Coaching points

  • Play forward quickly, first-time passes to break the defensive line
  • Move off the ball, peel round the back of a defender to get in behind
  • Use the width, the wingers stretch the defence and get to the back post
  • Defenders stay compact and shift together towards the ball, delay then win it

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Drinks break · about 2 min
4Small-sided game15 min
Small-sided game diagram

Small-sided game

A small-sided game to finish the session: a proper match, two teams to small goals, no goalkeepers. 5v5 is a good default, but scale it to your numbers. The smaller the sides, the more every player is on the ball.

Coaching points

  • Keep the sides small. More than 7 or 8 a side and players drift out of the game and hide.
  • Smaller games are better for younger players. 3v3 is ideal for the youngest, so they get far more touches.
  • Scale the pitch to the numbers and the age group.
  • Keep it a game first; let the session's focus show up naturally, then condition it lightly if you want.

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