An attacker receives, takes on a defender and finishes, while the defender learns to jockey and win the ball. Builds both attacking and defending 1v1.
Mid (U9 to U13)Older (U14 to U18)Dribbling & 1v1Attacking playDefendingShooting & finishing
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In play
The setup
Step by step
1
Server passes in
The server plays the ball into the attacker, who starts level with the defender.
2
Dribble past
The attacker takes a touch and dribbles past the defender towards goal.
3
Finish
Shoot low and hard past the keeper before the defender recovers.
Numbers & rotation: 8 to 10 players queue behind the server. Roles rotate one place each go: the server follows their pass in to become the next attacker, the attacker who just finished becomes the defender, and the defender joins the back of the queue. Rotate the keeper every few goes.
Age group
Mid (U9 to U13), Older (U14 to U18)
Duration
20 min
Players
4 or more
Area
15m x 20m channel with a goal
Equipment
Cones, balls, a goal (keeper if available), bibs
FA Four Corners: what this develops
Technical / TacticalPsychologicalPhysicalSocial
Objective
Attacking 1v1, committing and beating a defender to finish, and defending 1v1 with a controlled approach.
Set up
Mark a channel about 15m wide and 20m long with a goal at one end, and a keeper if you have one. A server stands to the side near the halfway point with a supply of balls.
Coaching points
Attacker: commit the defender before changing pace or direction
Attacker: end product, get a shot away rather than overplaying
Defender: close the space quickly, then slow down and get side-on
Defender: be patient, jockey and force the attacker away from goal
Progressions
2 v 1 to overload the attack
Give the defender a small counter-goal to aim for when they win it
Add a time limit to force quicker decisions
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